Zero Data Voxels, together with  the anti voxelzero volume voxels and micro voxels, are player-discovered special voxel types. They were discovered by Adie and Spootyman as described here.

Zero Data Voxels are created by copying unedited or healed voxels (air or procedurally created ground) instead of player placed voxels, which turns them into empty space that doesn't paste and can be used to create inlays.

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