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Scalewind Coldhunter is a creature prop that can be placed with the Prop Palette.
Basic Info[]
All props are placed using the Prop Palette while in Build Mode.
- Some props are Innate Items and some can be discovered as "recipes," though props are not a crafted item.
- All creatures that have armor (e.g. Ebonguard elves) can be tinted while in Build Mode. Generic monsters can not be tinted.
Monster Info[]
Innate | No |
---|---|
Faction Style | Scalewind Faction |
Elite | No |
Affinity | Link to any specific Elemental Essence (e.g. Fire Essence) |
Unique Behaviors | Short summary of what the above means - e.g. This skeleton uses a flaming bow to attack. |
Required Resources[]
All Essences are Crafting Components and they do not need to be refined at the Replicator.
Quantity | Resource |
---|---|
Verify quantity and change info here, then remove this note. | Monster Essence |
Does it use any number of Elemental Essences? Change to a number or enter None here. | If it uses an Elemental Essence, list it here. For example Fire Essence. Change to N/A if it does not use any Elementals |
Using Creature Props[]
All creature props are placed using the Prop Palette.
- Creature props are moved with a Fine Tuning menu just like regular props, but they have additional functions and features.
- See the Creature Prop page to learn about working with Settings.
- Creatures can be used with the Linking and Triggering system and the Story Tools to create a combat or story experience on a build site.
Scalewind Coldhunter Attacks[]
- Summarize any attacks that may be specific to this creature. If none, switch this note to None.
Other Information[]
When you recycle any prop the materials used to place it will be returned to you. Right click on a prop and choose Disassemble to return materials to your inventory.