Magma Giant is a creature prop that can be placed with the Prop Palette.
Basic Info[]
All props are placed using the Prop Palette while in Build Mode.
- Some props are Innate Items and some can be discovered as "recipes," though props are not a crafted item.
- All creatures that have armor (e.g. Ebonguard elves) can be tinted while in Build Mode. Generic monsters can not be tinted.
Monster Info[]
Innate | No |
---|---|
Faction Style | Stoneskin Faction |
Elite | Yes |
Affinity | Fire Essence |
Unique Behaviors | Short summary of what the above means - e.g. This skeleton uses a flaming bow to attack. |
Required Resources[]
All Essences are Crafting Components and they do not need to be refined at the Replicator.
Quantity | Resource |
---|---|
12 | Monster Essence |
4 | Fire Essence |
Using Creature Props[]
All creature props are placed using the Prop Palette.
- Creature props are moved with a Fine Tuning menu just like regular props, but they have additional functions and features.
- See the Creature Prop page to learn about working with Settings.
- Creatures can be used with the Linking and Triggering system and the Story Tools to create a combat or story experience on a build site.
Magma Giant Attacks[]
- Summarize any attacks that may be specific to this creature. If none, switch this note to None.
Other Information[]
When you recycle any prop the materials used to place it will be returned to you. Right click on a prop and choose Disassemble to return materials to your inventory.
This giant is truly a giant. The normal Stoneskin Faction creatures are broader than player characters, but not much taller. The giants are so huge, a player character does not quite reach the knee of the giant. See the with an without images below to compare the giant to the landscape, by putting the screenshot camera distance in perspective with the addition of a female player character.