Dirt is a type of building material. In some cases, these textures require players to gather extra dirt. It is one of the easiest common materials to gather, because like common stone it can be found nearly anywhere you swing a pick or extractor.
- Most dirt textures are included in the free-to-use building materials.
- Gathered dirt can be used to place Plaster & Stucco and similarly "finished" textures.
In Landmark, these textures mimic those most often associated with real-world ways soil looks as it is found naturally and as it appears when certain kinds of soil are used to make real-world plaster and stucco
- The natural textures are rough and unfinished as you might find the in every single biome.
- The finished textures in Landmark tend to include those textures which look like real-world plaster and stucco, complete with variable areas of "weathered" wear.
As a Building MaterialEdit
In Landmark, the Dirt category typically has a one of the broadest varieties of textures. Terrain dirt ranges from plain, brown dirt, damp dirt, and even to fallen leaves. The plaster and stucco textures offer matte-finish textures in a variety of soft and rich colors.
The dirt textures in these examples are free-to-use building materials that look like natural sand.
Plaster & Stucco TexturesEdit
The following require players to gather dirt. Dirt is gathered passively in anywhere you mine other resources.
- The easiest way to gather extra dirt is to:
- Equip an extractor in the Old Growth Forest Biome, Deciduous Biome, or Volcanic Biome
- Press Num Lock (the default auto-run) and aim the extractor at the surface of the land.
As you run you will pick up a mix of dirt and stone, perhaps some sand when you get close to water.