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This is a copy/paste template, do not use this article directly.
  • Copy/Paste it into a new page you create about any armor for which you need a template.
Written editing prompts are provided, along with ? that can be replaced. Fill out as much as you can after creating the new page.
  • A similar page about a weapon has the ideal image formatting if you have time to add the images too.
  • See the Gunslinger's Six-Shooters page.
  • You do not need to remove {{PAGENAME}} in the template after it is pasted. It automatically adds the name of the page it is used on to the article for you.

Do not include this line or those above.

Copy the Template Below This Line[]

This page is just starting out. Please take a moment to add information where you see a ?

Armor (template) is combat armor to protect you when you battle monsters.

Basic Info[]

Innate ?
Crafting Station Replicator
Armor Weight ?
Affinity ?
Maximum Affinity Effect short-hand version of effect seen below

How to Make[]

When crafted at a Replicator this make 1 item.

Item Quantity
? ?
? ?
? ?
? ?


Maximum Affinity Effect[]

Affinity describes characteristics to boost combat skills. Equipping armor, weapons, and accessories with a common affinity will further boost those benefits.

Lightning Maximum Affinity Effect retained as an example. Please replace with proper Maximum Affinity information.
  • While wielding a Lightning weapon, when you Electrocute an opponent, you continue to periodically Electrocute them and deal bonus damage at an increasing pace.

Other Information[]

To see the full details of about this or any other armor's available attacks, place your mouse over the weapon in your Inventory and press the Alt key to toggle. Doing so will open additional windows that describe the full information about all available attacks and their mana costs, cast time, and cool down timers.

To Equip:

  1. Press I to open your Inventory and Character Sheet.
  2. Locate this armor.
  3. Drag the armor to the armor slot to equip it.

Appearance When Equipped[]

File:Placeholder

Reserved for the weapon when equipped

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