Abomination Skullslapper is a creature prop that can be placed with the Prop Palette.
Basic Info[]
All props are placed using the Prop Palette while in Build Mode.
- Some props are Innate Items and some can be discovered as "recipes", though props are not a crafted item.
- All creatures that have armor (e.g. Ebonguard elves) can be tinted while in Build Mode. Generic monsters can not be tinted.
Monster Info[]
Innate | Yes |
---|---|
Faction Style | Basic Monster - Abomination |
Elite | No |
Affinity | Affliction Essence |
Unique Behaviors | This monster spits a poison at its enemies. |
Required Resources[]
All Essences are Crafting Components and they do not need to be refined at the Replicator.
Quantity | Resource |
---|---|
3 | Monster Essence |
1 | Affliction Essence |
Using Creature Props[]
All creature props are placed using the Prop Palette.
- Creature props are moved with a Fine Tuning menu just like regular props, but they have additional functions and features.
- See the Creature Prop page to learn about working with Settings.
- Creatures can be used with the Linking and Triggering system and the Story Tools to create a combat or story experience on a build site.
Abomination Skullslapper Attacks[]
When linked to a Combat Node, this creature can be made to perform the following Abilities:
- Ability 1: Skull Toss
- Ability 2: Tentacle Slap
- Spits balls of poison at enemies
- Spits a cloud of poison that lingers and does damage-over-time.
Other Information[]
When you recycle any prop the materials used to place it will be returned to you. Right click on a prop and choose Disassemble to return materials to your inventory.
- See the Innate Creature Props (List) for all Creature Props that every player has when starting out.